new commands
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# Add the bot to a Planet
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Bots join planets the same way users do - through invite links or the Discovery page.
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<br>
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There are a few way of doing this. I will be going through **two** of them in this guide.
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There are two ways to do this. Both are covered below.
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## 1. Using my website
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The easiest way to add a bot to your Planet is to use my website [here](https://skyjoshua.xyz/planetjoiner)
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<br>
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You should see something like this below:
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<br>
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The easiest way to add a bot to your Planet is to use my website [here](https://skyjoshua.xyz/planetjoiner).
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You should see something like this:
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<br>
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Fill in the boxes with the required information and hit **Join Planet** and the bot should join the desired planet.
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<br>
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*Note: Sometimes the Invite Code is not required if the Planet you are trying to join is Discoverable*
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*Note: Sometimes the Invite Code is not required if the Planet you are trying to join is Discoverable.*
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## 2. Using code
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To make a Bot join your Planet using code we can add 1 line to the previous code.
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To join a planet from code, call `JoinPlanetAsync` with the planet's ID. If the planet is not open to discovery, you also need to pass an invite code.
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```c#
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// If the planet is open to discovery only the planet ID is required.
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@@ -26,11 +26,13 @@ await client.PlanetService.JoinPlanetAsync(planetId);
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```
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or
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```c#
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// If the planet is not open to discovery an the last part of an invite (the invite code) is also required.
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// If the planet requires an invite, pass the invite code as the second argument.
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await client.PlanetService.JoinPlanetAsync(planetId, "INVITE_CODE");
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```
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Below is the full code required to add the bot to a planet. (Comments are new parts added.)
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You can find a planet's ID and invite code from its settings page inside Valour.
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<br><br>
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### Full code below
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```c#
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using Valour.Sdk.Client;
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@@ -44,7 +46,7 @@ Env.Load();
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string token = Environment.GetEnvironmentVariable("TOKEN") ?? string.Empty;
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if (string.IsNullOrWhiteSpace(token))
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if (string.IsNullOrWhiteSpace(token))
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{
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Console.WriteLine($"Token invalid. Please make sure you set a valid token in your .env");
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return;
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@@ -58,13 +60,11 @@ if (!loginResult.Success)
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Console.WriteLine($"Logged in as {client.Me.Name} (ID: {client.Me.Id})");
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// Join a planet
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// Join a planet using its ID and invite code
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await client.PlanetService.JoinPlanetAsync(00000000000000000, "ABCDEF");
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await Task.Delay(Timeout.Infinite);
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```
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##
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## [The Next step is to Connecting and Sending a message to a Planet](3.ConnectingAndSending.md)
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---
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## [The Next step is Connecting and Sending a message to a Planet](3.ConnectingAndSending.md)
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