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Server side partition syncing and packets
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@@ -0,0 +1,62 @@
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package net.xevianlight.aphelion.network;
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import net.minecraft.server.level.ServerPlayer;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.fml.common.EventBusSubscriber;
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import net.neoforged.neoforge.event.entity.player.PlayerEvent;
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import net.neoforged.neoforge.event.tick.ServerTickEvent;
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import net.neoforged.neoforge.network.PacketDistributor;
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import net.xevianlight.aphelion.Aphelion;
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import net.xevianlight.aphelion.core.space.SpacePartitionSavedData;
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import net.xevianlight.aphelion.network.packet.PartitionData;
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import net.xevianlight.aphelion.util.SpacePartitionHelper;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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@EventBusSubscriber(modid = Aphelion.MOD_ID)
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public final class PartitionSync {
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// send once right after join (safe: delayed to next server tick)
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private static final Set<UUID> PENDING_JOIN_SEND = new HashSet<>();
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@SubscribeEvent
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public static void onLogin(PlayerEvent.PlayerLoggedInEvent e) {
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if (e.getEntity() instanceof ServerPlayer sp) {
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PENDING_JOIN_SEND.add(sp.getUUID());
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}
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}
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private static final java.util.Map<UUID, PartitionData> LAST_SENT = new java.util.HashMap<>();
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@SubscribeEvent
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public static void onServerTick(ServerTickEvent.Post e) {
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var server = e.getServer();
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// Aphelion.LOGGER.info("WORKS!!!");
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for (ServerPlayer sp : server.getPlayerList().getPlayers()) {
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PartitionData now = computePartitionFor(sp); // your logic
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PartitionData prev = LAST_SENT.get(sp.getUUID());
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if (prev == null || !prev.equals(now)) {
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PacketDistributor.sendToPlayer(sp, now);
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LAST_SENT.put(sp.getUUID(), now);
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}
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}
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}
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private static PartitionData computePartitionFor(ServerPlayer sp) {
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// Example: convert player position to partition coords
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int px = (int)Math.floor(sp.getX() / SpacePartitionHelper.SIZE);
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int pz = (int)Math.floor(sp.getZ() / SpacePartitionHelper.SIZE);
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var orbit = SpacePartitionSavedData.get(sp.serverLevel()).getOrbitForPartition(px, pz);
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String orbitId = (orbit != null) ? orbit.toString() : "aphelion:orbit/default";
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return new PartitionData(orbitId);
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}
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}
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@@ -0,0 +1,15 @@
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package net.xevianlight.aphelion.network;
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import net.neoforged.neoforge.network.handling.IPayloadContext;
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import net.xevianlight.aphelion.Aphelion;
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import net.xevianlight.aphelion.client.PartitionClientState;
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import net.xevianlight.aphelion.network.packet.PartitionData;
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// Handle packets TO the client FROM the server
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public class ServerPayloadHandler {
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public static void handleDataOnMain(PartitionData data, IPayloadContext context) {
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PartitionClientState.set(data);
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Aphelion.LOGGER.info("Partition packet received! id={}", data.id());
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}
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}
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@@ -0,0 +1,24 @@
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package net.xevianlight.aphelion.network.packet;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.network.codec.ByteBufCodecs;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
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import net.minecraft.resources.ResourceLocation;
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import net.xevianlight.aphelion.Aphelion;
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public record PartitionData (String id) implements CustomPacketPayload {
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public static final Type<PartitionData> TYPE = new CustomPacketPayload.Type<>(ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "partition_data"));
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public static final StreamCodec<ByteBuf, PartitionData> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.STRING_UTF8,
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PartitionData::id,
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PartitionData::new
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);
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@Override
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public Type<? extends CustomPacketPayload> type() {
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return TYPE;
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}
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}
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