Basic development

This commit is contained in:
XevianLight
2026-01-16 17:51:41 -07:00
parent b0131011e5
commit 48e5499ad3
119 changed files with 3613 additions and 185 deletions

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package net.xevianlight.aphelion.client.dimension;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.DimensionSpecialEffects;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.xevianlight.aphelion.Aphelion;
import org.joml.Matrix4f;
public class SpaceSkyEffects extends DimensionSpecialEffects {
public SpaceSkyEffects() {
super(192, false, SkyType.NORMAL, false, false);
}
@Override
public boolean renderSky(ClientLevel level, int ticks, float partialTick, Matrix4f modelViewMatrix, Camera camera, Matrix4f projectionMatrix, boolean isFoggy, Runnable setupFog) {
ResourceLocation id = orbitForPos(net.minecraft.client.Minecraft.getInstance()
.gameRenderer.getMainCamera().getPosition());
// Aphelion.LOGGER.info("Loaded dimension_renderers: {}", DimensionRendererCache.getOrDefault(id).toString());
// Return true, meaning we are rendering the sky ourselves. Vanilla will not draw its sky.
if (DimensionRendererCache.getOrDefault(id).customSky())
return true;
return super.renderSky(level, ticks, partialTick, modelViewMatrix, camera, projectionMatrix, isFoggy, setupFog);
}
@Override
public Vec3 getBrightnessDependentFogColor(Vec3 fogColor, float brightness) {
ResourceLocation id = orbitForPos(net.minecraft.client.Minecraft.getInstance()
.gameRenderer.getMainCamera().getPosition());
if (DimensionRendererCache.getOrDefault(id).hasFog()) {
return fogColor.multiply(
brightness * 0.94 + 0.06,
brightness * 0.94 + 0.06,
brightness * 0.91 + 0.09);
}
return Vec3.ZERO;
}
@Override
public boolean isFoggyAt(int i, int i1) {
ResourceLocation id = orbitForPos(net.minecraft.client.Minecraft.getInstance()
.gameRenderer.getMainCamera().getPosition());
return DimensionRendererCache.getOrDefault(id).hasThickFog();
}
public static ResourceLocation orbitForPos(Vec3 pos) {
double r = Math.sqrt(pos.x * pos.x + pos.z * pos.z);
if (r < 100) return ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "orbit/earth");
if (r < 200) return ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "orbit/mars");
if (r < 300) return ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "orbit/venus");
return ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "orbit/default");
}
}