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Basic development
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package net.xevianlight.aphelion.screen;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
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import net.minecraft.client.renderer.GameRenderer;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Inventory;
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import net.xevianlight.aphelion.Aphelion;
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public class TestBlockScreen extends AbstractContainerScreen<TestBlockMenu> {
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private static final ResourceLocation GUI_TEXTURE =
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ResourceLocation.fromNamespaceAndPath(Aphelion.MOD_ID, "textures/gui/test_block/gui.png");
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public TestBlockScreen(TestBlockMenu menu, Inventory playerInventory, Component title) {
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super(menu, playerInventory, title);
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}
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@Override
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protected void init() {
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super.init();
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// Gets rid of labels
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this.inventoryLabelY = 73;
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this.titleLabelY = 5;
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}
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@Override
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protected void renderBg(GuiGraphics pGuiGraphics, float pPartialTick, int pMouseX, int pMouseY) {
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
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RenderSystem.setShaderTexture(0, GUI_TEXTURE);
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int x = (width - imageWidth) / 2;
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int y = (height - imageHeight) / 2;
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pGuiGraphics.blit(GUI_TEXTURE, x, y, 0, 0, imageWidth, imageHeight);
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}
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@Override
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public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float delta) {
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renderBackground(guiGraphics, mouseX, mouseY, delta);
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super.render(guiGraphics, mouseX, mouseY, delta);
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renderTooltip(guiGraphics, mouseX, mouseY);
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}
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}
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