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Multiblock testing, JEI support, Alloying Recipe type
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@@ -11,6 +11,7 @@ import net.xevianlight.aphelion.core.init.*;
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import net.xevianlight.aphelion.fluid.BaseFluidType;
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import net.xevianlight.aphelion.fluid.ModFluidTypes;
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import net.xevianlight.aphelion.fluid.ModFluids;
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import net.xevianlight.aphelion.recipe.ModRecipes;
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import net.xevianlight.aphelion.screen.ElectricArcFurnaceScreen;
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import net.xevianlight.aphelion.screen.ModMenuTypes;
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import net.xevianlight.aphelion.screen.TestBlockScreen;
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@@ -55,6 +56,7 @@ public class Aphelion {
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ModFluidTypes.FLUID_TYPES.register(MOD_BUS);
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ModFluids.register(MOD_BUS);
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ModSounds.register(MOD_BUS);
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ModRecipes.register(MOD_BUS);
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// Register ourselves for server and other game events we are interested in.
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// Note that this is necessary if and only if we want *this* class (ExtremeRocketry) to respond directly to events.
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