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RocketEntity added. Uses RocketRenderer and RocketStructure to render blocks. RocketStructure supports volumes up to 128^3.
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@@ -68,7 +68,8 @@ public class VacuumArcFurnaceController extends BaseEntityBlock {
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.sound(SoundType.NETHERITE_BLOCK)
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.destroyTime(2f)
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.explosionResistance(10f)
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.requiresCorrectToolForDrops();
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.requiresCorrectToolForDrops()
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.lightLevel(state -> state.getValue(BlockStateProperties.LIT) ? 15 : 0);
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}
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public static Item.Properties getItemProperties() {
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