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Environment Data saving and Floodfill. Added additional data to PartitionPayload and PartitionData for later
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@@ -18,7 +18,9 @@ public final class PlanetCache {
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public static final Planet DEFAULT = new Planet(
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ResourceKey.create(Registries.DIMENSION, ResourceLocation.withDefaultNamespace("overworld")),
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1,
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ResourceKey.create(ModRegistries.STAR_SYSTEM, Aphelion.id("sol"))
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ResourceKey.create(ModRegistries.STAR_SYSTEM, Aphelion.id("sol")),
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true,
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1
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);
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public static void registerPlanets(Map<ResourceLocation, Planet> planets) {
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