package net.xevianlight.aphelion; import net.neoforged.api.distmarker.Dist; import net.neoforged.fml.common.EventBusSubscriber; import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent; import net.neoforged.neoforge.client.event.EntityRenderersEvent; import net.neoforged.neoforge.client.event.RegisterMenuScreensEvent; import net.neoforged.neoforge.client.extensions.common.RegisterClientExtensionsEvent; import net.xevianlight.aphelion.client.AphelionConfig; import net.xevianlight.aphelion.core.init.*; import net.xevianlight.aphelion.fluid.BaseFluidType; import net.xevianlight.aphelion.fluid.ModFluidTypes; import net.xevianlight.aphelion.fluid.ModFluids; import net.xevianlight.aphelion.recipe.ModRecipes; import net.xevianlight.aphelion.screen.ElectricArcFurnaceScreen; import net.xevianlight.aphelion.screen.ModMenuTypes; import net.xevianlight.aphelion.screen.TestBlockScreen; import org.slf4j.Logger; import com.mojang.logging.LogUtils; import net.minecraft.world.item.CreativeModeTabs; import net.neoforged.bus.api.IEventBus; import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.fml.common.Mod; import net.neoforged.fml.config.ModConfig; import net.neoforged.fml.ModContainer; import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent; import net.neoforged.neoforge.common.NeoForge; import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent; import net.neoforged.neoforge.event.server.ServerStartingEvent; // The value here should match an entry in the META-INF/neoforge.mods.toml file @Mod(Aphelion.MOD_ID) public class Aphelion { // Define mod id in a common place for everything to reference public static final String MOD_ID = "aphelion"; // Directly reference a slf4j logger public static final Logger LOGGER = LogUtils.getLogger(); public static IEventBus MOD_BUS = null; // The constructor for the mod class is the first code that is run when your mod is loaded. // FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically. public Aphelion(IEventBus modEventBus, ModContainer modContainer) { // Register the commonSetup method for modloading modEventBus.addListener(this::commonSetup); MOD_BUS = modEventBus; ModItems.ITEMS.register(MOD_BUS); ModBlocks.BLOCKS.register(MOD_BUS); ModCreativeTabs.CREATIVE_MODE_TAB.register(MOD_BUS); ModBlockEntities.BLOCK_ENTITIES.register(MOD_BUS); ModMenuTypes.MENUS.register(MOD_BUS); ModFluidTypes.FLUID_TYPES.register(MOD_BUS); ModFluids.register(MOD_BUS); ModSounds.register(MOD_BUS); ModRecipes.register(MOD_BUS); // Register ourselves for server and other game events we are interested in. // Note that this is necessary if and only if we want *this* class (ExtremeRocketry) to respond directly to events. // Do not add this line if there are no @SubscribeEvent-annotated functions in this class, like onServerStarting() below. NeoForge.EVENT_BUS.register(this); // Register the item to a creative tab MOD_BUS.addListener(this::addCreative); // MOD_BUS.addListener(this::registerCommands); // Register our mod's ModConfigSpec so that FML can create and load the config file for us modContainer.registerConfig(ModConfig.Type.COMMON, AphelionConfig.SPEC); } private void commonSetup(FMLCommonSetupEvent event) { } // Add the example block item to the building blocks tab private void addCreative(BuildCreativeModeTabContentsEvent event) { if (event.getTabKey() == CreativeModeTabs.INGREDIENTS) { event.accept(ModItems.TEST_ITEM); } if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS) { event.accept(ModItems.TEST_BLOCK); } } // You can use SubscribeEvent and let the Event Bus discover methods to call @SubscribeEvent public void onServerStarting(ServerStartingEvent event) { // Do something when the server starts LOGGER.info("HELLO from server starting"); } // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent @EventBusSubscriber(modid = MOD_ID, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { event.enqueueWork(() -> { // ItemBlockRenderTypes.setRenderLayer(ModFluids.SOURCE_OIL_FLUID.get(), RenderType.translucent()); // ItemBlockRenderTypes.setRenderLayer(ModFluids.FLOWING_OIL_FLUID.get(), RenderType.translucent()); }); } @SubscribeEvent public static void onClientExtensions(RegisterClientExtensionsEvent event) { event.registerFluidType(((BaseFluidType) ModFluidTypes.OIL_FLUID_TYPE.get()).getClientFluidTypeExtensions(), ModFluidTypes.OIL_FLUID_TYPE.get()); } @SubscribeEvent public static void registerBER(EntityRenderersEvent.RegisterRenderers event) { } @SubscribeEvent public static void registerScreens(RegisterMenuScreensEvent event) { event.register(ModMenuTypes.TEST_BLOCK_MENU.get(), TestBlockScreen::new); event.register(ModMenuTypes.ELECTRIC_ARC_FURNACE_MENU.get(), ElectricArcFurnaceScreen::new); } } }