Files
Aphelion/src/main/java/net/xevianlight/extreme_rocketry/Config.java
2026-01-04 17:48:39 -07:00

37 lines
1.7 KiB
Java

package net.xevianlight.extreme_rocketry;
import java.util.List;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.neoforged.neoforge.common.ModConfigSpec;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Neo's config APIs
public class Config {
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
public static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);
public static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
public static final ModConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
.comment("What you want the introduction message to be for the magic number")
.define("magicNumberIntroduction", "The magic number is... ");
// a list of strings that are treated as resource locations for items
public static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), () -> "", Config::validateItemName);
static final ModConfigSpec SPEC = BUILDER.build();
private static boolean validateItemName(final Object obj) {
return obj instanceof String itemName && BuiltInRegistries.ITEM.containsKey(ResourceLocation.parse(itemName));
}
}